Library structure

Constructor:

class SPIFlash

Library instantiation functions:

bool begin(uint32_t flashChipSize = 0)
void setClock(uint32_t clockSpeed)

Chip ID functions:

uint16_t getManID(void)
uint32_t getJEDECID(void)
uint64_t getUniqueID(void)
uint32_t getCapacity(void)
uint32_t getMaxPage(void)

Read functions:

Data type-independent

bool readAnything(uint32_t _addr, T &data, bool fastRead = false)

Data type-dependent

uint8_t readByte(uint32_t _addr, bool fastRead = false)
int8_t readChar(uint32_t _addr, bool fastRead = false)
int16_t readShort(uint32_t _addr, bool fastRead = false)
uint16_t readWord(uint32_t _addr, bool fastRead = false)
int32_t readLong(uint32_t _addr, bool fastRead = false)
uint32_t readULong(uint32_t _addr, bool fastRead = false)
float readFloat(uint32_t _addr, bool fastRead = false)
bool readStr(uint32_t _addr, String &data, bool fastRead = false)
bool readByteArray(uint32_t _addr, uint8_t *data_buffer, size_t bufferSize, bool fastRead = false)
bool readCharArray(uint32_t _addr, char *data_buffer, size_t buffer_size, bool fastRead = false)